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is a Japanese graphics designer.〔 Kimura joined in Nintendo as a trainee in 1988, and designed the character of Super Mario Bros. 3 in the first.〔(Iwata Asks: Super Mario Bros. 25th Anniversary: Super Mario Developers )〕 After that, he was originally assigned to Gunpei Yokoi and the famous Nintendo R&D1 team. Kimura designed a variety of games for Nintendo including several of the NES Zapper software and the Metroid series. Shortly after working on Super Metroid, Kimura was transferred to Shigeru Miyamoto and the Nintendo EAD group.〔(Super Metroid 3 Team Interview )〕〔(MobyGames Profile: Hiroyuki Kimura )〕 Kimura is the development head of Nintendo EAD Software Development Group No. 4. He is notable for being one of the main designers of the ''Super Mario Advance'' and ''Metroid'' series of games.〔Nintendo Power # 253 New Super Mario Bros. Wii Team Interview〕 ==Works== * ''Super Mario Bros. 3'' (1988) — character designer * ''Metroid 2'' (1991) — director, designer * ''Super Metroid'' (1994) — designer * ''Mario Clash'' (1995) — director, designer * ''Wave Race 64'' (1996) — designer * ''Mario Artist: Talent Studio'' (2000) — director * ''Super Mario Advance'' (2001) — director * ''Mario Kart: Super Circuit'' (2001) — supervisor * ''Super Mario Advance 2'' (2001) — director * ''Super Mario Advance 3'' (2002) — director * ''Super Mario Advance 4'' (2003) — director * ''Yoshi Touch & Go'' (2005) — director * ''Big Brain Academy'' (2006) — producer * ''New Super Mario Bros.'' (2006) — producer * ''Big Brain Academy: Wii Degree'' (2007) — producer * ''New Play Control: Pikmin'' (2008) — producer * ''New Play Control: Pikmin 2'' (2009) — producer * ''New Super Mario Bros. Wii'' (2009) — producer * ''New Super Mario Bros. 2'' (2012) — co-producer * ''New Super Mario Bros. U'' (2012) — co-producer * ''Pikmin 3'' (2013) - producer * ''Super Mario Maker'' (2015) - coproducer 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Hiroyuki Kimura」の詳細全文を読む スポンサード リンク
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